i'm putting together a massive visual recital and loadbanging a large number of movie clips in order to be able to call them to play quickly. Problem is that the rendering starts to slow down a LOT. Is there any way to clear the memory buffers as old gemheads are turned off and new ones are turned on? Any other speed loading/emptying tips for large multi-clip productions in realtime?
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Clearing the memory buffer between multiple movie clips
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maybe load a tiny video file (like 1 frame of 16x16px or so) when you're finished with a video? other than that, maybe stream the compressed clips from a ram disk using your OS (eg: /dev/shm or other tmpfs mount on linux) instead of loading the whole videos uncompressed into memory using Gem?