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svanya
posted in technical issues • read more@whale-av
Thank you for the input. I really appreciate it.I think I got it worked out. See below.
Found out gemmouse does send a mousewheel event, but only as if it were a bang to the XY.
So if you keep the mouse still, ie trap for not changing, you can safely assume (if you also trap for click changes) that the result out is the mousewheel event.
gemmouse+.pd
gemmouse+-help.pdPeace, Love, Beauty thru Pd

-s
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svanya
posted in technical issues • read moreI've searched my externals and online and have tried hcs and hid and neither work. (hcs does not see the mousewheel from inside the gemwindow and hid sends constant (at poll rate) output (so is never completely off). (note: due to my OS I am using Pd version: Pd 0.50.2).
Simply, I want to be able to "zoom" like one would on the z-axis of an online map. So on each mousewheel click up or down it increments or decrements a value.
Thanks, in adavnce. I look forward to your suggestion, advise, link to external, abs, or just image/sketch of how to do it.
Peace through sharing.
Love through music.
And
Beauty through Gem.
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svanya
posted in patch~ • read more@mengeh
I think I might (hopefully) figured it out.Fix (attempted
)Replace your ./ganymede/main.pd file with this one:
main.pdYou will see my note inside.
I either mistakenly or for reasons long forgotten did not have the Preset msg to the [samp $1( connected.Do please let me know if that resolves the problem.
If it does not do so, then pls share the above three pics for your setup. Have not yet been able to replicate the problem.
p.s. I want to mentioned. I had a real blast using this tool. And think you might too. Esp. when I connected a usb gamepad to it as hid input).
-Peace
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svanya
posted in patch~ • read moreWell, (just couldn't keep away from this):
Having trouble pinning down why this is happening on your end.
This might help you (if yr also trying to figure out why it isn't working...
Some (child) abstractions take dynamic creation arguments, node for instance (where $1 is its index passed in from its parents creation arg. So to best see them (i.e wo errors) they must be opened in their parent.
If need be, to see which creation arg is being passed in where, turn off graph-on-parent for the abs.
(note: I started using that technique back with "Just Another (Drum) Sequencer...SortOf, codename: Virgo" if you want to read up on it. And have adopted it ever since. As it makes organizing (and esp thought mapping) at the highest level so much easier).
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svanya
posted in patch~ • read moreLet's start here:
The version I downloaded from above works with the following settings, out of the box, aka:
- turning audio on and clicking "PLAY".

This is my output and the subsequent is my about,


p.s. mind you, this is a very complicated patch. And as mentioned before, I am long, long way away from its line of reasoning.
.So would benefit from other eyes on the prize. Thanks. In advance, to anyone else who throws their two cents in. I really appreciate it.
A lot of other stuff going on in my life right now, so don't really have the time necessary to devote my full attention (really, as needed) to it.
Peace thru Sharing.
Love thru Music.
-s -
svanya
posted in Off topic • read moreIn case you weren't aware of it.
Sounds like a good starting point to find data to run Pd stuff with.
Though 😊 I'm pretty sure folks already are or have been doing so.
https://science.osti.gov/Initiatives/PuRe-Data/Resources-at-a-Glance
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svanya
posted in Off topic • read moreDecember 25, 2022 10:43pm
I am near Houston and wanted see if anyone wants to get together tomorrow in Houston (hopefully West) and talk shop.
I'd love to bring my laptop and get input from people on my in-progress projects.
I'm leaving town Tuesday. So would only be able to do it tomorrow.
Message me here and we can set it up.
I'm staying outside of Katy.
So would be pleased(?) to go...to 610 maybe.
Look forward to hearing from you.
Peace through Music
Love through Sharing
Seeing through Gem's.-S
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svanya
posted in Off topic • read moreThis is sort of like output~ but not exactly.
Am sharing it here, because I think you may find it interesting.
I have never done an online demo before, so...
go easy. It's really just a screen capture of me going through the patches function points.I wanted to see what would break in which case, this trapped it, and I kept going. At the very end I show how one goes about playing it.
It's a drum-machine with sort of a different take on how to get the patterns: by only the number of beats you want and the likelihood of it being a 1, where likelhood is passed in to a list-wrandom.
...but there is a Lot more to say about
. Which I am hoping I can do via just a video like this one (but with voiceover, too).I hope the video piques your interest. And do ask questions or suggest ideas as you see fit. I'd love to hear them.
The short of it is:
It's a 4-d mixer where on a grid of 8x8 each cell has 3 possible parameters to set all of which are done all via gemmouse.
Peace thru Sharing.
Love through Music.-s