• brendanmac

    Ich spreche ein kleines bisschen Deutsch.
    Vielen Dank.

    posted in Off topic read more
  • brendanmac

    I will be adding many more tutorial type videos to that channel, covering as many topics as I can confidently explain.

    Brendan

    posted in patch~ read more
  • brendanmac

    . . . the fourth, and penultimate, patch-along video is now up. Admins, forgive me if these posts are in the wrong forum section, I am not pursuing self-promotion this is purely 'sharing'.

    https://www.youtube.com/channel/UCEJYJPRiq6wlNBcudZOmqMw/videos

    Brendan

    posted in patch~ read more
  • brendanmac

    Hallo PD-ers
    I'd just like to draw your attention to a fairly comprehensive video series on granular synthesis, GUI design, OSC messaging and app development I am in the middle of creating right now. I hesitate to call it a tutorial explicitly, as the presentation is somewhat informal and improvised, thereby including the occasional, erm, technical hitch, but it's all good. If you would like to patch-along, learn and even comment/criticise, join the party. So far there are 3 videos, totalling around 2hrs, with a further 3 videos (on MobMuPlat, OSC and app packaging) in the pipeline. I'll be posting all the patches and code both here and eventually on GitHub.

    https://www.youtube.com/channel/UCEJYJPRiq6wlNBcudZOmqMw/videos

    Best regards
    Brendan

    posted in patch~ read more
  • brendanmac

    I would welcome your comments on the following list of intervallic ratios arranged in order of complexity. I realise I have made a leap from the overtone series down to simple intervals within one octave, but the numbers look good.intervalRatio Spectrum.png

    posted in Off topic read more
  • brendanmac

    Hallo sound designers,
    I'm looking for scholarly/practical documents relating to music-emotion-colour; I'm having trouble finding detailed sources as my topic as quite broad. I'm trying to align timbre/rhythm/pitch/register/envelope/morphology with emotional states. Thanks in advance.musicemotioncolour.jpg

    posted in Off topic read more
  • brendanmac

    Thanks, i'll test this later today ;)

    posted in technical issues read more
  • brendanmac

    Hallo
    Do any of you fine people have a patch to share, to control the LEDs in response to simple touch n the Novatin Launchpad? I am able to light and dim individual pads in turn, but I'm struggling to make it polyphonic, i.e. control multiple LEDs on and off.

    Thanks

    posted in technical issues read more
  • brendanmac

    (I should have said that this triggers one selected toggle ON, and triggers all others OFF, which is what I was after)

    posted in technical issues read more
  • brendanmac

    Okay, this works for me, and seems extensible but I'm going to bed now.

    solo-mute-seq2.pd
    solo-mute.png

    posted in technical issues read more
  • brendanmac

    Hi
    I've had a search through the forum, using a number of terms/topics, and haven't found a solution: I'm using radio buttons object to selectively solo (and) mute audio outputs. A simple synth with preset sawtooth, square and FM sources. I would like the user to choose sound sources but the logic has got me screwed up, and it's late. You can see from the patch that I'm headed for a headache ;) Stated simply, how can I use the integer output from [hradio] to sequentially send a 1 and a 0 to specific destinations? I thought [trigger] was my friend in this situation. But she isn't.

    Thanks
    Brendan
    solo-mute-seq.pd

    posted in technical issues read more
  • brendanmac

    Your web resources are amazing! The 'VCOs in PD' tutorial helped me solve another PD problem I had too ;)

    Thanks

    posted in technical issues read more
  • brendanmac

    Thanks Alexandros, I will check out those links.

    posted in technical issues read more
  • brendanmac

    I cannot speak for vanilla PD, but [comport] works for me under Windows 10, with Purr Data. Sorry not to have more detailed advice. I should add that this particular machine is running a non-updated version of Windows 10 (i.e. bought about 18 months ago), and it works both with official and clone (ch340g) Arduino boards.

    Brendan

    posted in technical issues read more
  • brendanmac

    Just replying for myself here: Serial.println() and [sel 13 10] are the simple requirements. I would hwoever like to achieve this using vanilla objects too, whcih I guess is a little more heavy handed, but at least this works.

    Apologies for the noise.

    BrendanScreen Shot 2018-09-27 at 10.10.48.png

    posted in technical issues read more
  • brendanmac

    Hi
    Since recently abandoning Max and Windows, I feel like I have regressed in knowledge. I am trying to parse two sensor streams (from Arduino) in PD. The main issue I have appears to be how to build and decipher lists. In my test sketch and patch I'm sending two static values, and I need to separate them out in PD. I tried using header values for each sensor, but I'm missing something fundamental. How do I send a bundle of discrete values to PD, and how should I then parse them?

    Many thanks
    Brendan
    Screen Shot 2018-09-26 at 20.45.27.png

    posted in technical issues read more
  • brendanmac

    Hi jancsika
    can you point me/us to the 'externals-test' patch please?

    posted in technical issues read more
  • brendanmac

    Hi
    when you launch Purr Data, the console window will display "libdir loader added : xxxx" (such as cyclone, zexy etc). Also, you can use Edit/Preferences/Startup to see a list of loaded libraries.

    HTH
    Brendan

    posted in technical issues read more
  • brendanmac

    Purr Data version:

    Version 2.4.7 (20180103-rev.c6485c3)

    posted in technical issues read more
  • brendanmac

    yes, it shows up in the gamepad API (thanks, that's a cool little app), and also works under MaxMSP using its [hi] object. As far as you are aware, is there no 64-bit version of [hid], for either Purr Data or pd-vanilla? The only other solution I can think of is to hack the controller to an Arduino and use [comport].

    posted in technical issues read more
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