<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Audio issue]]></title><description><![CDATA[<p>Hey guys. I'm a little out of practice and also probably Pdumb. I just threw together this poorly labeled patch for drones and I've been playing with it and there's a sort of frittering sound, a skitchy ticking, all of the time.</p>
<p>There are two checkboxes. The first runs the patch, the second turns recording on and off so you can sort of ease in and out. The slider just feeds the output back into the input in a sort of brute force way.</p>
<p>I'm sure a lot of things could be nicer/more dynamic. I am planning on hashing out how to create different sizes of arrays as they are needed, and I know there's a way to turn dsp on and off for various subpatches that I don't remember, but I just banged this out in between appointments while auditioning actors for a thing. So it's a rough prototype. But I have had this frittering issue before and I want to not anymore.</p>
<p>Thanks for any feedback.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue</link><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 04:20:09 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/7180.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 05 Mar 2013 03:53:33 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Audio issue on Tue, 05 Mar 2013 03:53:33 GMT]]></title><description><![CDATA[<p>Hey guys. I'm a little out of practice and also probably Pdumb. I just threw together this poorly labeled patch for drones and I've been playing with it and there's a sort of frittering sound, a skitchy ticking, all of the time.</p>
<p>There are two checkboxes. The first runs the patch, the second turns recording on and off so you can sort of ease in and out. The slider just feeds the output back into the input in a sort of brute force way.</p>
<p>I'm sure a lot of things could be nicer/more dynamic. I am planning on hashing out how to create different sizes of arrays as they are needed, and I know there's a way to turn dsp on and off for various subpatches that I don't remember, but I just banged this out in between appointments while auditioning actors for a thing. So it's a rough prototype. But I have had this frittering issue before and I want to not anymore.</p>
<p>Thanks for any feedback.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Tue, 05 Mar 2013 03:53:33 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Tue, 05 Mar 2013 03:59:31 GMT]]></title><description><![CDATA[<p>I don't see the file I uploaded. Did my file upload? Can anyone else see it?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/2</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Tue, 05 Mar 2013 03:59:31 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Tue, 05 Mar 2013 17:00:20 GMT]]></title><description><![CDATA[<p>nope, can't see it here.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/3</guid><dc:creator><![CDATA[GuilhermeCarvalho]]></dc:creator><pubDate>Tue, 05 Mar 2013 17:00:20 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Tue, 05 Mar 2013 22:46:00 GMT]]></title><description><![CDATA[<p>I am trying again.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/4</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Tue, 05 Mar 2013 22:46:00 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Tue, 05 Mar 2013 22:56:53 GMT]]></title><description><![CDATA[<p>Huh. It looks like I can't upload a file?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/5</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Tue, 05 Mar 2013 22:56:53 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Fri, 08 Mar 2013 22:45:19 GMT]]></title><description><![CDATA[<p>Make sure you aren't previewing the post first. The forum doesn't upload the file when you do that, and for some reason it forgets that you wanted to upload a file when you post it after previewing.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/6</guid><dc:creator><![CDATA[Maelstorm]]></dc:creator><pubDate>Fri, 08 Mar 2013 22:45:19 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Sun, 10 Mar 2013 08:51:45 GMT]]></title><description><![CDATA[<p>I don't preview anything ever.<br />
Is there a size limit? I'm trying to upload a 5 megabyte zip file.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/7</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/7</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Sun, 10 Mar 2013 08:51:45 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Sun, 10 Mar 2013 18:50:47 GMT]]></title><description><![CDATA[<p>Oh, yeah, that's way too big. The limit is 100000 bytes. I'm assuming you're including sound files? If you really think it's necessary to include them, upload the file somewhere else and link to it. Otherwise, just don't include them. Pd patches themselves are pretty small.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/8</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/8</guid><dc:creator><![CDATA[Maelstorm]]></dc:creator><pubDate>Sun, 10 Mar 2013 18:50:47 GMT</pubDate></item><item><title><![CDATA[Reply to Audio issue on Mon, 11 Mar 2013 03:51:51 GMT]]></title><description><![CDATA[<p>Got it.<br />
I was being a dope and I didn't uncheck the &quot;save contents&quot; box on my arrays.<br />
This should be better. So: weird clicky frittering, what is it?</p>
<p><a href="http://www.pdpatchrepo.info/hurleur/whitewhale3-10.zip" rel="nofollow">http://www.pdpatchrepo.info/hurleur/whitewhale3-10.zip</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/7180/audio-issue/9</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/7180/audio-issue/9</guid><dc:creator><![CDATA[Tango.McEffrie]]></dc:creator><pubDate>Mon, 11 Mar 2013 03:51:51 GMT</pubDate></item></channel></rss>