<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Fiddle~ &#x2F;&#x2F; AMPLITUDE]]></title><description><![CDATA[<p>Hello,</p>
<p>I'm using fiddle~ for a project and I need the amplitude of the sounds I make.<br />
I'm actually singing and doing some graphics in processing.</p>
<p>The values I obtain from the Amplitude are too unstable, they change too fast.<br />
So I need to stable those values before I send them to processing. Maybe to have a value if there is a significant chance in the amplitude. And even when it's silent it's still getting values that I don't need.</p>
<p>Does anybody understand what I need.</p>
<p>Any ideas?</p>
<p>Thanx A lot</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 10:39:17 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/3302.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 19 Nov 2009 17:17:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Thu, 19 Nov 2009 17:17:10 GMT]]></title><description><![CDATA[<p>Hello,</p>
<p>I'm using fiddle~ for a project and I need the amplitude of the sounds I make.<br />
I'm actually singing and doing some graphics in processing.</p>
<p>The values I obtain from the Amplitude are too unstable, they change too fast.<br />
So I need to stable those values before I send them to processing. Maybe to have a value if there is a significant chance in the amplitude. And even when it's silent it's still getting values that I don't need.</p>
<p>Does anybody understand what I need.</p>
<p>Any ideas?</p>
<p>Thanx A lot</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude</guid><dc:creator><![CDATA[yameley]]></dc:creator><pubDate>Thu, 19 Nov 2009 17:17:10 GMT</pubDate></item><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Thu, 19 Nov 2009 23:12:58 GMT]]></title><description><![CDATA[<p>I would propose a combination of a number of objects:</p>
<ul>
<li>use moses to create a treshold</li>
<li>try to round to 2 decimal digits ( using multiplication, int and division)</li>
<li>finally smooth things out with a line</li>
</ul>
<p>Hope this helps</p>
<p>d.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/2</guid><dc:creator><![CDATA[domien]]></dc:creator><pubDate>Thu, 19 Nov 2009 23:12:58 GMT</pubDate></item><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Mon, 23 Nov 2009 17:36:04 GMT]]></title><description><![CDATA[<p>Hello, thanks for the reply.<br />
I already did the moses, and used division, but I don't know hoe to usea a line~ here.</p>
<p><img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/confounded.png" title=":s" alt=":s" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/3</guid><dc:creator><![CDATA[yameley]]></dc:creator><pubDate>Mon, 23 Nov 2009 17:36:04 GMT</pubDate></item><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Tue, 24 Nov 2009 08:36:13 GMT]]></title><description><![CDATA[<p>Just send the stream of numbers you're having (probably after thresh/rounding) to a [line] object (if you're dealing with an audiostream use [line~] or [vline~]) like this:</p>
<p>| [lag\<br />
| |<br />
[pack f f]<br />
|<br />
[line]<br />
|</p>
<p>where the [lag\ numberbox determines the smoothing time. It's not really perfect to catch snappy transients. If you want that you could also investigate the [bonk~]<br />
object which tries to detect beats.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/4</guid><dc:creator><![CDATA[domien]]></dc:creator><pubDate>Tue, 24 Nov 2009 08:36:13 GMT</pubDate></item><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Sun, 13 Dec 2009 19:01:55 GMT]]></title><description><![CDATA[<p>you could also have 2 different &quot;lag&quot; values - one for when the amplitude is higher than the current value, and one for when it is lower. Just use another moses to select between the 2. That way you could have a fast attack and slow decay.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/5</guid><dc:creator><![CDATA[dack]]></dc:creator><pubDate>Sun, 13 Dec 2009 19:01:55 GMT</pubDate></item><item><title><![CDATA[Reply to Fiddle~ &#x2F;&#x2F; AMPLITUDE on Sat, 02 Jan 2010 16:19:44 GMT]]></title><description><![CDATA[<p><a href="http://puredata.hurleur.com/sujet-2252-bang-only-changed" rel="nofollow">http://puredata.hurleur.com/sujet-2252-bang-only-changed</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/3302/fiddle-amplitude/6</guid><dc:creator><![CDATA[arif]]></dc:creator><pubDate>Sat, 02 Jan 2010 16:19:44 GMT</pubDate></item></channel></rss>