<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[pixel#]]></title><description><![CDATA[Graphics-related questions (GEM, pdp, pidip, GridFlow)]]></description><link>http://forum.pdpatchrepo.info/category/7</link><generator>RSS for Node</generator><lastBuildDate>Wed, 14 Oct 2026 11:10:07 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/category/7.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 02 Feb 2026 12:36:32 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Gem [pix_image] implicit gamma correction?]]></title><description><![CDATA[<p>just a short update for the record here - this is fixed with <a href="https://github.com/umlaeute/Gem/commit/6c321961440a99ec1e4515284a990286fcf5a041" rel="nofollow">https://github.com/umlaeute/Gem/commit/6c321961440a99ec1e4515284a990286fcf5a041</a></p>
<p>(see issue for more details)</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/15783/gem-pix_image-implicit-gamma-correction</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/15783/gem-pix_image-implicit-gamma-correction</guid><dc:creator><![CDATA[ben.wes]]></dc:creator><pubDate>Mon, 02 Feb 2026 12:36:32 GMT</pubDate></item><item><title><![CDATA[There is an issue with Chinese font support]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/liqibing">@liqibing</a> said:</p>
<blockquote>
<p>Yes, it's ofelia's problem，The Chinese characters are abnormal。I just tested it on another PC，comment and Gem have correct Chinese characters。</p>
</blockquote>
<p>It’s great that you’ve narrowed it down to Ofelia!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14856/there-is-an-issue-with-chinese-font-support</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14856/there-is-an-issue-with-chinese-font-support</guid><dc:creator><![CDATA[jakabasej9]]></dc:creator><pubDate>Fri, 30 Jan 2026 12:49:22 GMT</pubDate></item><item><title><![CDATA[Streaming youtube livestream into GEM]]></title><description><![CDATA[<p>Hello</p>
<p>Gem has a vlc plug-in that allows you to get video read by VLC into Gem (see pix_video help file)</p>
<p>Another option in linux (maybe also raspberry pi os) would be to set up a virtual v4l2 device with <a href="https://github.com/v4l2loopback/v4l2loopback/" rel="nofollow">https://github.com/v4l2loopback/v4l2loopback/</a> then read the video stream with ffmpeg which is capable of writing it to the v4l2device <a href="https://github.com/v4l2loopback/v4l2loopback/wiki/FFmpeg" rel="nofollow">https://github.com/v4l2loopback/v4l2loopback/wiki/FFmpeg</a> and Gem then consider this virtual v4l2 device as a webcam (you have to say to pix_video which /dev/videoXXX it has to consider)</p>
<p>++</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14810/streaming-youtube-livestream-into-gem</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14810/streaming-youtube-livestream-into-gem</guid><dc:creator><![CDATA[benjah]]></dc:creator><pubDate>Tue, 25 Nov 2025 11:25:21 GMT</pubDate></item><item><title><![CDATA[Fast Prototyping for Ofelia]]></title><description><![CDATA[<p>There are still fantastic things being created with Gem. See Artiom Constantinov on youtube.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/12790/fast-prototyping-for-ofelia</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/12790/fast-prototyping-for-ofelia</guid><dc:creator><![CDATA[sonnyobrien]]></dc:creator><pubDate>Thu, 30 Oct 2025 05:26:45 GMT</pubDate></item><item><title><![CDATA[Gem doesn&#x27;t want me to play videos in any way]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/jochknoch">@jochknoch</a><br />
Hm h.264 seems to load only after trying and failing with quicktime4linux first.<br />
Anyway... i'm happy^^</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/15717/gem-doesn-t-want-me-to-play-videos-in-any-way</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/15717/gem-doesn-t-want-me-to-play-videos-in-any-way</guid><dc:creator><![CDATA[jochknoch]]></dc:creator><pubDate>Wed, 15 Oct 2025 21:37:21 GMT</pubDate></item><item><title><![CDATA[ofxOfeliaExtended]]></title><description><![CDATA[<p>Do you have any suggestions I could try out? I think Ofelia is a great project, and I'd really like to help with its development/maintenance if needed. There are plenty of stuff about the compiling process that I don't know though.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14714/ofxofeliaextended</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14714/ofxofeliaextended</guid><dc:creator><![CDATA[alexandros]]></dc:creator><pubDate>Thu, 30 Jan 2025 07:02:07 GMT</pubDate></item><item><title><![CDATA[Gem&#x2F;gemglfw3window.pd_linux:libglfw.so.3: cannot open shared object file: No such file or directory]]></title><description><![CDATA[<p>Solved:</p>
<p>Run the following in terminal to install libglfw3</p>
<p>sudo apt install libglfw3</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14979/gem-gemglfw3window-pd_linux-libglfw-so-3-cannot-open-shared-object-file-no-such-file-or-directory</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14979/gem-gemglfw3window-pd_linux-libglfw-so-3-cannot-open-shared-object-file-no-such-file-or-directory</guid><dc:creator><![CDATA[bobfred]]></dc:creator><pubDate>Fri, 20 Dec 2024 23:23:38 GMT</pubDate></item><item><title><![CDATA[Streaming video from other programs]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/digithree">@digithree</a> said:</p>
<blockquote>
<p>Hi, I'm pretty new to pd but understand many of the concepts as I've been a written language programmer for quite some time.</p>
<p>I'm wondering if anyone knows a way to stream or grab video from other applications / programs running on a system for mixing with other videos in pd? I can mix videos, got those examples to work and have been playing with them.</p>
<p>However I want to mix in video from a program called IBNIZ (<a href="http://pelulamu.net/ibniz/" rel="nofollow">http://pelulamu.net/ibniz/</a>), which is a live visual/audio coding lauguage. Any ideas?</p>
<p>I found this and it seems like it's up the right alley but not specifically to do with streaming / grabbing video from programs, right? <a href="http://puredata.info/community/conventions/convention09/zmolnig.pdf" rel="nofollow">http://puredata.info/community/conventions/convention09/zmolnig.pdf</a></p>
<p>Thanks for any help in this,<br />
d3</p>
</blockquote>
<p>Hi d3,</p>
<p>It’s great to see you diving into video mixing with Pure Data! Grabbing or streaming video from another program like IBNIZ and mixing it in PD can indeed be tricky but is definitely possible with the right setup.</p>
<p>To grab video from external programs, you might consider the following approaches:</p>
<p>Screen Capture to Video Stream:<br />
Use screen-capture software to stream the output from IBNIZ as a virtual webcam or a video feed. Tools like OBS Studio can help capture specific application windows and broadcast them as an RTMP stream or virtual camera. Then, you can bring that stream into PD using external libraries like GEM or Ofelia.</p>
<p>Direct Integration:<br />
If IBNIZ has an option to output its visuals to a shared memory buffer or as a video stream, you could capture that directly in PD using plugins or extensions that handle video input.</p>
<p>External Tools:<br />
Another possibility is using middleware like FFmpeg to convert the IBNIZ output into a format that PD can read. For example, you could use FFmpeg to stream the visuals to a local server and then access that stream from PD.</p>
<p>Feel free to share updates or questions—I'd love to hear how your project progresses!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/6453/streaming-video-from-other-programs</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/6453/streaming-video-from-other-programs</guid><dc:creator><![CDATA[karfageniiy]]></dc:creator><pubDate>Wed, 18 Dec 2024 06:17:00 GMT</pubDate></item><item><title><![CDATA[pix_multiimage -- is it broken?]]></title><description><![CDATA[<p>Oh... if you want to load 13 images, you have to specify 12 in the &quot;open&quot; message. <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/flushed.png" title="flushed" alt=":flushed:" /></p>
<p>No error message, no hints, silent failure <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/%2B1.png" title="+1" alt=":+1:" /> cheers, then.</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14922/pix_multiimage-is-it-broken</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14922/pix_multiimage-is-it-broken</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Sun, 03 Nov 2024 14:19:42 GMT</pubDate></item><item><title><![CDATA[Blur in Gem]]></title><description><![CDATA[<p>Right -- the OP actually mentions both types of blurring: blurring the contents of each frame individually (feathering edges), or blurring from one frame to the next (trails).</p>
<p>[pix_blur] does motion blurring but AFAICS it does not do image blurring.</p>
<p>[pix_convolve] does image blurring, but it's probably slow for the large kernels that would be required for extreme blurring effects.</p>
<p>I needed an extreme image blur (soft-edge alpha masking) so I looked to see if frei0r had an appropriate plugin, and it did <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/%2B1.png" title="+1" alt=":+1:" /></p>
<p>AFAICS Gem does not have a built-in IIR image blur object.</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/308/blur-in-gem</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/308/blur-in-gem</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Sun, 06 Oct 2024 00:50:48 GMT</pubDate></item><item><title><![CDATA[Gem surface3d, in this patch, draws half size]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/willblackhurst">@willblackhurst</a> said:</p>
<blockquote>
<p>its always half  at first.     its for mesuring distance from the middle. like a radius.</p>
</blockquote>
<p>Thanks -- I still don't get it. Maybe I'll have to file a bug report and ask the devs.</p>
<p>I also find that as I increase the grid resolution, the drawn shape grows <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/confounded.png" title="confounded" alt=":confounded:" /> -- a 5x5 grid with points at -3, -1.5, 0, 1.5, 3 draws half size, but a 6x6 grid draws slightly larger.</p>
<p>That's weird.</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14887/gem-surface3d-in-this-patch-draws-half-size</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14887/gem-surface3d-in-this-patch-draws-half-size</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Wed, 02 Oct 2024 00:31:26 GMT</pubDate></item><item><title><![CDATA[Gem curve3d or surface3d, per-vertex colors?]]></title><description><![CDATA[<p>Is there any way, in Gem, to draw arbitrary curves ([curve3d], [surface3d]) with color gradients?</p>
<p>I guess, worst-case bad workaround would be to algorithmically generate a pix_texture (but Gem's support for this isn't marvelous either).</p>
<p>Or write a shader (yikes, that's gonna eat up hours that I don't have).</p>
<p>Would be nice if you could write per-control-point colors into the curve.</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14884/gem-curve3d-or-surface3d-per-vertex-colors</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14884/gem-curve3d-or-surface3d-per-vertex-colors</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Tue, 01 Oct 2024 07:41:35 GMT</pubDate></item><item><title><![CDATA[Get data from video to control audio？]]></title><description><![CDATA[<p><img src="/uploads/files/1727503411601-gem.png" alt="gem-.png" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14880/get-data-from-video-to-control-audio</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14880/get-data-from-video-to-control-audio</guid><dc:creator><![CDATA[liqibing]]></dc:creator><pubDate>Sat, 28 Sep 2024 06:03:46 GMT</pubDate></item><item><title><![CDATA[GEM - &quot;expected &#x27;float&#x27; but got &#x27;text&#x27;&quot; for what???]]></title><description><![CDATA[<p>using gem for the first time<br />
i made a gem patch for visuals but when i try to set the [text2d] text value this error popped and i made me frustrated</p>
<p><img src="/uploads/files/1725024129012-image.png" alt="image.png" class="img-responsive img-markdown" /></p>
<p>how do i fix this???</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14845/gem-expected-float-but-got-text-for-what</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14845/gem-expected-float-but-got-text-for-what</guid><dc:creator><![CDATA[TheConfusedGuy]]></dc:creator><pubDate>Fri, 30 Aug 2024 13:25:11 GMT</pubDate></item><item><title><![CDATA[Ofelia - ofTable();]]></title><description><![CDATA[<p>Hi everyone,</p>
<p>I’m trying to create a two-dimensional array in Ofelia using ofTable. I initially tried using local</p>
<pre><code>local x = ofTable(a, b);
</code></pre>
<p>but it didn’t work. Then I attempted something like this:</p>
<pre><code>local x = ofTable();
local a = 1;
x[a] = ofTable();
</code></pre>
<p>Unfortunately, this approach also didn’t work for me. I’ve tried a few different methods, but I haven’t been able to get it right. Could someone please guide me on how to properly create a two-dimensional array (A x B ) using ofTable?</p>
<p>Thank you so much for your help!<br />
Desperate.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14833/ofelia-oftable</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14833/ofelia-oftable</guid><dc:creator><![CDATA[Nif.40]]></dc:creator><pubDate>Sun, 18 Aug 2024 13:57:02 GMT</pubDate></item><item><title><![CDATA[Ofelia vs GEM]]></title><description><![CDATA[<p>Hi,</p>
<p>Thanks for your kind works regarding some of my (experimental) abstractions with ofelia / lua.<br />
And congrat <a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/jona">@Jona</a> for your impressive work!</p>
<p>After seeing ofelia paused for long time, I helped a bit IOhannes to point the basic issues that prevented MacOS version to work properly in order to keep at least one graphic lib alive in pd... now thanks to his work Gem came back into the game (and is still quite actively maintained).</p>
<p>But I must admit, me and my students where a bit frustrated by gem limitations or ofelia complexity during workshop... so I recently switched to <a href="https://cables.gl/" rel="nofollow">https://cables.gl/</a> and I can say that I don't regret it for now.<br />
I learned the tool in only one month, did an interactive works with it for a big design event in Asia and made my first workshop in Taïwan at same time... I will use it for teaching interactive art as it's a powerful free online tool, open source, have many ressources, there is a local app version, and... all objects (called operators) are editable in javascript.</p>
<p>I am still keeping an eye at pd and Gem but my energy is currently focused on cables, at least for teaching.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14715/ofelia-vs-gem</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14715/ofelia-vs-gem</guid><dc:creator><![CDATA[60hz]]></dc:creator><pubDate>Tue, 16 Jul 2024 03:18:56 GMT</pubDate></item><item><title><![CDATA[Plot points from an array]]></title><description><![CDATA[<p>Hi,</p>
<p>how do I plot points from an array?<br />
For example, from this array (where zeros do not correspond to any points):<br />
<img src="/uploads/files/1720974533125-a1.png" alt="a1.png" class="img-responsive img-markdown" /><br />
get a graph like this:<br />
<img src="/uploads/files/1720974608343-a2.png" alt="a2.png" class="img-responsive img-markdown" /><br />
I can do it directly in puredata or using GEM, it doesn't matter.</p>
<p>Thank you,<br />
a.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14798/plot-points-from-an-array</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14798/plot-points-from-an-array</guid><dc:creator><![CDATA[atux]]></dc:creator><pubDate>Sun, 14 Jul 2024 16:34:52 GMT</pubDate></item><item><title><![CDATA[Ofelia,  libglew issue [Linux]]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/atux">@atux</a> From what I could tell ofelia will not play well with newer version of libglew than it was compiled against so you need to compile ofelia yourself. I never actually got ofelia to work but I use a linux distro which openframeworks does not have a build script for and had to spend a night chasing compiler errors and all sorts of fun stuff so my issues may have been completely openframeworks whose community was not exactly helpful. Here is the thread I made, it might have some clues for you if building ofelia does not work for you <a href="https://forum.pdpatchrepo.info/topic/13794/troubles-getting-ofelia-to-work" rel="nofollow">https://forum.pdpatchrepo.info/topic/13794/troubles-getting-ofelia-to-work</a>. If memory serves ofelia was an easy and straight forward build with no drama, about as simple as pd.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14791/ofelia-libglew-issue-linux</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14791/ofelia-libglew-issue-linux</guid><dc:creator><![CDATA[oid]]></dc:creator><pubDate>Fri, 12 Jul 2024 06:29:08 GMT</pubDate></item><item><title><![CDATA[Parsing JSON with Ofelia]]></title><description><![CDATA[<p>I'm trying to retrieve and parse some simple JSON from a url. This is what works so far for me (although I'm not sure if ofLoadURL is what I should be using - there seem to be many ways to retrieve content from a url):</p>
<pre><code>ofelia f;
resp = ofLoadURL(&quot;https://api.nasa.gov/planetary/apod?api_key=DEMO_KEY&amp;date=2024-06-06&quot;);
text = resp.data:getText();
print(text);
return(anything);
</code></pre>
<p>I can output it as text but cannot understand how to parse it from buffer or the string to JSON. I've been using this as an example (<a href="https://stackoverflow.com/questions/4800605/iterating-through-objects-in-jsoncpp" rel="nofollow">https://stackoverflow.com/questions/4800605/iterating-through-objects-in-jsoncpp</a>) so just to get one entry from the JSON should it be something like this? - not sure how to change it to work in Ofelia:</p>
<pre><code>Json::Value root;
Json::Reader parser;

// Parse the json (using the text in the code above)
parser.parse( text, root );

// Get the url
print(root[&quot;url&quot;]);
</code></pre>
]]></description><link>http://forum.pdpatchrepo.info/topic/14780/parsing-json-with-ofelia</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14780/parsing-json-with-ofelia</guid><dc:creator><![CDATA[garrett]]></dc:creator><pubDate>Thu, 27 Jun 2024 14:15:55 GMT</pubDate></item><item><title><![CDATA[Ofelia: How to get pixel data?]]></title><description><![CDATA[<p>Does the getColor() integrated into Ofelia have the index 'bug' mentioned here - <a href="https://github.com/openframeworks/openFrameworks/issues/5321" rel="nofollow">https://github.com/openframeworks/openFrameworks/issues/5321</a>?  I'm able to retrieve values way beyond what I would expect in the image like so:</p>
ofelia f;
m = require(&quot;abc&quot;);
pix = m.img:getPixels();

//both of these agree on the number of pixels
print(&quot;number of pixels:&quot;, pix:getWidth() * pix:getHeight());
print(&quot;number of pixels: &quot;, pix:getTotalBytes() / pix:getNumChannels());

//but this returns a value????
numofPixels = pix:getWidth() * pix:getHeight();
print(pix:getColor(numofPixels + 1));

return(anything);

]]></description><link>http://forum.pdpatchrepo.info/topic/13200/ofelia-how-to-get-pixel-data</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/13200/ofelia-how-to-get-pixel-data</guid><dc:creator><![CDATA[garrett]]></dc:creator><pubDate>Wed, 26 Jun 2024 16:17:53 GMT</pubDate></item><item><title><![CDATA[How to export a video? [Linux]]]></title><description><![CDATA[<p>Hi,<br />
currently is there an object to export an .mp4 video (audio+video) created with gem (video) and pd (music) directly from the patch in puredata? (maybe there have been some developments, or are in progress...)</p>
<p>Reading posts online from a few years ago, I saw that in Linux the solution was to use OBS and then capture the gem window. It is still so?<br />
It seems strange...<br />
Thank you,</p>
<p>a.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14713/how-to-export-a-video-linux</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14713/how-to-export-a-video-linux</guid><dc:creator><![CDATA[atux]]></dc:creator><pubDate>Sat, 04 May 2024 16:56:41 GMT</pubDate></item><item><title><![CDATA[Gem: drawing a circle with given center and radius]]></title><description><![CDATA[<p>By changing the 1 to 100 the jpeg looks as good as the tiff if not better and is much smaller in size</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14705/gem-drawing-a-circle-with-given-center-and-radius</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14705/gem-drawing-a-circle-with-given-center-and-radius</guid><dc:creator><![CDATA[Balwyn]]></dc:creator><pubDate>Tue, 30 Apr 2024 06:14:37 GMT</pubDate></item><item><title><![CDATA[gemwin broken]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/ddw_music">@ddw_music</a> Sorry for late reply, I fixed it.<br />
I am very new to GEM but I have now resolved the issue.</p>
<p>Thank you for the reply!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14681/gemwin-broken</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14681/gemwin-broken</guid><dc:creator><![CDATA[starpea223]]></dc:creator><pubDate>Sun, 14 Apr 2024 22:17:17 GMT</pubDate></item><item><title><![CDATA[Inofficial Ofelia update]]></title><description><![CDATA[<p>Here the compiled Win64 external: <a href="https://github.com/Jonathhhan/ofxOfelia/releases" rel="nofollow">https://github.com/Jonathhhan/ofxOfelia/releases</a></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14688/inofficial-ofelia-update</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14688/inofficial-ofelia-update</guid><dc:creator><![CDATA[Jona]]></dc:creator><pubDate>Thu, 11 Apr 2024 23:10:56 GMT</pubDate></item><item><title><![CDATA[Gem: Color detection &#x2F; tracking]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/60hz">@60hz</a> said:</p>
<blockquote>
<p>What's the use of [pix_offset] here?</p>
</blockquote>
<p>Currently not used. (I thought I deleted it, oops.)</p>
<p>It could be used for one case, though: red seems to be at the end of the hue cycle, 0 and 1. The current approach will match either slightly-yellowish or slightly-purplish reds, but not both in one range. I think (but haven't tested) you could put &quot;0.5 0 0&quot; into pix_offset's right inlet, shifting red away from the wraparound boundary, and then match a continuous range of reds (by pretending they're a different color).</p>
<blockquote>
<p>I also found [pix_colorclassify] that could be helpful to separate channels easily <img class="emoji emoji-extended" src="http://forum.pdpatchrepo.info/plugins/nodebb-plugin-emoji-extended/images/wink.png" title=";)" alt=";)" /></p>
</blockquote>
<p>I tried it but found the results difficult to interpret. If you colorclassify and then extract the red channel, it will be sensitive to yellows as well (and there's that brown for &quot;uncertain&quot; which shows up also in all channels).</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14664/gem-color-detection-tracking</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14664/gem-color-detection-tracking</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Sat, 16 Mar 2024 09:59:57 GMT</pubDate></item><item><title><![CDATA[Gem: How does one separate the color channels of a pix?]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/whale-av">@whale-av</a> said:</p>
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<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/ddw_music">@ddw_music</a> [pix_colormatrix] will pass just one colour or a combination set by a 4x4 matrix...</p>
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<p>Oh right... Thanks. It's been awhile. IIRC it would also need pix_separator to avoid clobbering the original image.</p>
<p>hjh</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14660/gem-how-does-one-separate-the-color-channels-of-a-pix</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14660/gem-how-does-one-separate-the-color-channels-of-a-pix</guid><dc:creator><![CDATA[ddw_music]]></dc:creator><pubDate>Wed, 13 Mar 2024 23:08:55 GMT</pubDate></item></channel></rss>